The integration of actuators into clothing to give tactile / physical feedback triggered by real or virtual world events is a frequently used topic among technology enhanced clothing concept designs.
Saurabh Palan, a graduate student at the University of Pennsylvania, uses a haptic interface integrated into the Tactile Gaming Vest (TGV) designed for FPS (First Person Shooting) Games to let the player feel the pain when a bullet hits – in the game.
The force feedback comes from solenoid actuators in the chest, shoulders, front and back. Solenoid actuators are three-dimensional coils often wrapped around a metallic core which produces a magnetic field when an electric current is passed through it. You can imagine now how the gun shot is produced.
As with almost everything humans design there are multiple possible uses. What is cool for a gaming experience could as well be used as training equipment for solders or replace the messy paintball stuff with a tactile shot from the combat vest.
Soon we will have 3D television and computer monitors so the next step towards a complete immersion into the movie and virtual computer world will be the 4th, the physical dimension, experienced through our clothing.
Click over for a detailed TGV project description by Saurabh Palan.
[via: IEEE Spectrum]